FOSDEM video recordings
These talks have been recorded at FOSDEM.
Special thanks to
AS35701, Belnet, cyberbits.eu, dotsrc.org, FAU, LibreLabUCM, Nikhef, Onet and OSUOSL for the bandwidth.
Please contact video@fosdem.org with any questions.
/2012/devrooms/open_source_game_development/
File Name ↓ | File Size ↓ | Date ↓ |
---|---|---|
Parent directory/ | - | - |
Thomas_Kinnen_-_Data-Driven_and_Component-Based_Game-Entities.mp3 | 36.9 MiB | 2012-Feb-06 19:20 |
Michael_Mrozek_-_Pandora_-_a_mobile_Linux_computer_including_gaming_controls.mp3 | 45.9 MiB | 2012-Feb-07 15:56 |
Jeremy_Rosen_-_Balancing_a_game_-_the_open_source_way.mp3 | 40.2 MiB | 2012-Feb-06 17:49 |
Erik_Ogenvik_-_Getting_Started_With_Ogre3d_For_Game_Development.mp3 | 41.9 MiB | 2012-Feb-06 21:20 |
Dan_Leinir_Turthra_Jensen_-_Game_On_-_Game_Creation_and_Distribution_with_Gluon.mp3 | 34.0 MiB | 2012-Feb-13 18:22 |
Arthur_Huillet_-_Anatomy_of_a_role_playing_game.mp3 | 42.9 MiB | 2012-Feb-06 17:50 |
Arthur_Huillet_-_Anatomy_of_a_role_playing_game.avi | 471.9 MiB | 2012-Feb-07 12:43 |
Alistair_Riddoch_-_The_Dynamic_Data_Driven_Worlds_of_WorldForge.mp3 | 34.4 MiB | 2012-Feb-09 20:18 |
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To view a copy of this licence, visit http://creativecommons.org/licenses/by/2.0/be/deed.en
or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.