FOSDEM video recordings

These talks have been recorded at FOSDEM.
Special thanks to AS35701, Belnet, cu.be, cyberbits.eu, dotsrc.org, FAU, HEAnet, LibreLabUCM, Nikhef, Onet and OSUOSL for the bandwidth.
Please contact video@fosdem.org with any questions.

/2012/devrooms/open_source_game_development/

File Name  ↓ File Size  ↓ Date  ↓ 
Parent directory/--
Alistair_Riddoch_-_The_Dynamic_Data_Driven_Worlds_of_WorldForge.mp3 34M2012-Feb-09 22:18
Arthur_Huillet_-_Anatomy_of_a_role_playing_game.avi 472M2012-Feb-07 14:43
Arthur_Huillet_-_Anatomy_of_a_role_playing_game.mp3 43M2012-Feb-06 19:50
Dan_Leinir_Turthra_Jensen_-_Game_On_-_Game_Creation_and_Distribution_with_Gluon.mp3 34M2012-Feb-13 20:22
Erik_Ogenvik_-_Getting_Started_With_Ogre3d_For_Game_Development.mp3 42M2012-Feb-06 23:20
Jeremy_Rosen_-_Balancing_a_game_-_the_open_source_way.mp3 40M2012-Feb-06 19:49
Michael_Mrozek_-_Pandora_-_a_mobile_Linux_computer_including_gaming_controls.mp3 46M2012-Feb-07 17:56
Thomas_Kinnen_-_Data-Driven_and_Component-Based_Game-Entities.mp3 37M2012-Feb-06 21:20
This work is licensed under the Creative Commons Attribution 2.0 Belgium Licence.
To view a copy of this licence, visit http://creativecommons.org/licenses/by/2.0/be/deed.en
or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.